![]() But I emerged with a totally different impression. I went in with expectations that it might be a little like BioShock, all steely and serious in its delivery of some vaguely philosophical truth. There was a lot to take in, from robo-gloves, to sex-dom vending machines, to grannies with bazookas. The final hour or so was split into two parts, thanks to a lovely dev who time-skipped me forwards and into the game's open world, before warping me through a gate and into an early boss's lair. All upgrades are either craftable or can be purchased at NORA, a vending machine.I've played around four hours of soviet-punk FPS Atomic Heart, which took me from the story's opening moments to plenty of the game's earliest bits. Like Bioshock, the arsenal available to the player is limited, with a focus on melee weapons. ![]() The Major, alongside his AI Glove companion CHARLES and other characters, must stop the haywire robots and figure out the large threat that looms over the Soviet Utopia.ĭuring the development of Atomic Heart, developers noted that they took direct inspiration from the Bioshock series, as the Major's glove grants powers such as telekinesis, gel freezing, and electricity to stun the enemies that can also be found in the Bioshock series as Plasmids or Vigors. However, things go south as a rogue agent sabotages the launch and turns all robots against their human masters. ![]() ![]() Players take control of Agent P-3 or Major Sergey Alekseyevich Nechayev, who is tasked with assisting Sechenov with the launch of Kollektiv 2.0. The game is set in an alternate 1955 Soviet Union, where, in 1936, a scientist named Dmitry Sechenov developed a liquidized programmable module called the Polymer that turned the Soviet Union into a world superpower. Microsoft Windows, Xbox One series, Playstation 4-5Ītomic Heart is a single-player first-person shooter with roleplaying mechanics, developed by Mundfish Studios and published by Focus Entertainment and VK Play. ![]()
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